#include "phases.h"
#include "main.h"

void Phase::runPhase() {
	execute();
}

void DrawPhase::execute() {
	YuPrint("Entering Draw Phase");
}

void StandbyPhase::execute() {
	YuPrint("Entering Standby Phase");
}

void MainPhase1::execute() {
	YuPrint("Entering Main Phase 1");
}

void BattlePhase::execute() {
	YuPrint("Entering Battle Phase");
}

void MainPhase2::execute() {
	YuPrint("Entering Main Phase 2");
}

void EndPhase::execute() {
	YuPrint("Entering End Phase");
}
